HShader 2.0 - Script for Maya and Arnold 5
HShader is a script for Maya which allows you to save your Arnold 5 shaders properly into your own library and use them anytime you want. When you create Arnold 5 Shader, with this script, you will be able to save it and load it everytime you need to texture your maya scenes or asset. It also work with procedural materials created with aiCurvature or aiAmbientOcclusion for example. Moreover, you can easily manage your library with the multiple options of the script. You can also have multiple libraries to share with other users.
Hshader is not a script that allow you to create shaders ! You have first to create them manually in Maya and then, add them into the library. The original concept of the grenade comes from Alex Senechal.
If you encounter some issues ruring using the tool, please send me a email with a detailed description of your problem at this adress : hbussiere@artfx.fr
Thank you !